Start from an address

If you want to bring your home, school, or a neighborhood you visit often into Minecraft, you don’t have to build it block by block. In the creation flow at mcworld.app, you can search by address or landmark name, or simply use your current location to find your target place, then drag the selection to outline the area you want to cover. The terrain and building outlines come from public OpenStreetMap (OSM) data and open elevation data, and the whole process reads the public information about the place itself—it does not upload any world save already on your device. For a more complete end-to-end walkthrough, see the in-depth guide Real map → world.

See the free preview first, then decide to generate

Different places vary widely in how rich their data is on OSM, so generating is not a blind box. Once you’ve framed the area, mcworld.app first gives you a free map-quality score and a low-resolution 3D preview so you can judge whether the buildings, roads, and terrain detail are good enough. If you’re satisfied, then pick a gameplay template and output format and generate for real; if not, you can change the area or adjust the selection, saving yourself an unnecessary generation.

Import after generating, with your original file untouched

After you confirm, a brand-new .mcworld is generated; tap to open it on a device that has Bedrock to import it. A note: generating from a real place relies on public data, so the result isn’t promised to match reality exactly—which is exactly why the score and preview come first. By default, mcworld.app’s diagnostics and preview run on your device and are free, every generation outputs a new version and never overwrites your original file, you pay based on the result, and you get a refund on failure (pricing is as shown in the app). If you want to bring in a larger city area, see Generate a Minecraft world from a real city map and How OSM data becomes a world.